
Resident Evil (2026)★ 7.5/10
- Horror
Direção: Zach Cregger
Roteiro: Zach Cregger, Shay Hatten
Segue um infeliz mensageiro encarregado de entregar um pacote em um hospital remoto. Logo ele se vê preso no meio de uma epidemia e deve lutar contra hordas de criaturas mutantes para sobreviver.
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A "gameficação" do cinema em Resident Evil
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Deivid R. Purificação24 de setembro de 2026
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Resident Evil (2026): Zach Cregger quer fazer você jogar
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Gabriel Lefinski20 de setembro de 2026
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Crítica | Resident Evil (2026): jogando sem o controle
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@martinhonocinema Martinho Neto19 de setembro de 2026
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Crítica - Resident Evil
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MauricioComin18 de setembro de 2026
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Seria Eu, um Inútil? Resident Evil (2026)
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Rickthethird318 de setembro de 2026
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Resident Evil e o belo meio do caminho da gamificação de Zach Cregger
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Diego Quaglia17 de setembro de 2026
0Elenco e equipe
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angelores flores11 de outubro de 2026
angelores flores11 de outubro de 2026nose
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User-15046844898 de outubro de 2026
User-15046844898 de outubro de 2026jajamsjnsdkjbfdvdfhbvdfhb
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PATRICK HAREN QUIROA YANARICO29 de setembro de 2026
PATRICK HAREN QUIROA YANARICO29 de setembro de 2026god
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StevenCsMovies24 de setembro de 2026
StevenCsMovies24 de setembro de 2026Director Zach Cregger now has 3 hits in a row. He started with the unpredictable BARBARIAN, then the wild WEAPONS. He now has RESIDENT EVIL, based on the giant video game franchise. To be clearer, this has an original story within the world of RESIDENT EVIL. I should probably start by saying that I have never played a Resident Evil game. I know some of the basics of the franchise, but I went into this movie with no attachment to the games, their characters, or their lore. I can only judge it as a horror movie, and as a horror movie, I had an absolute blast. Cregger wastes very little time getting things moving. Bryan (Austin Abrams) is a courier of important organs between hospitals. His night starts going horribly wrong. This movie is fast, tense, violent, disgusting, funny, and occasionally completely ridiculous in the best possible way. The story has a mission-based structure, just like a video game. The camera follows behind Bryan, turning when he turns, like the video game. Abrams is a huge part of why it works. He doesn't feel like the typical unstoppable action-horror hero. He's overwhelmed, terrified, and often seems like he's barely keeping himself alive. That made him incredibly easy to root for, especially as the situation around him gets increasingly insane. The horror-comedy balance also really worked for me. The movie can be genuinely creepy and gruesome, but it knows when to let the tension break with something funny. I really loved the unique creature designs. Cregger clearly knows how to build a horror sequence, and there are some fantastic setups and payoffs throughout the movie, including quite a few well-done jump scares. I'm sure there were references and Easter eggs that went completely over my head, but I didn't need to recognize them. The movie gave me enough information to understand the story, characters, and stakes without making me feel like I needed to do homework beforehand. Maybe longtime Resident Evil fans will have a completely different perspective on it. Overall, RESIDENT EVIL is one of the best video game movies out there, and it did what it set out to do. You’ll have fun with your friends seeing this one.
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Ricardo A. Franco Farías23 de setembro de 2026
Ricardo A. Franco Farías23 de setembro de 2026La nueva entrega de 'Resident Evil' reinicia la saga homónima, desde una perspectiva novedosa y más apegada a la tierra, no tanto a los personajes clásicos. Desde un punto de vista más de supervivencia, se desarrolla una historia que va escalando desde la tranquilidad hasta el caos incontrolable. Esta película combina de gran manera el terror con el suspenso y algo de comedia involuntaria, resultando en una trama emocionante y escalofriante. Enorme despliegue físico por parte de Austin Abrams, quien asume el protagonismo de un filme que vapulea a su personaje corporal y emocionalmente. Breves aportes de Paul Walter Hauser, en una película falta de personajes secundarios relevantes. La película hace buenas referencias a los videojuegos de los que surge la saga, mientras se pasea por un terror viseceral, con bastante gore e impredecible. Exitosa dirección de Zach Cregger, que imprime su sello característico en un filme que posee una gran fotografía, banda sonora, planos dinámicos, posicionamiento y trabajo de cámara llamativo y novedoso, y una excelente iluminación. También destaca el diseño de producción, escenografía y efectos especiales. No tanto la exageración en momentos repugnantes y exagerados de la película. La cantidad de conveniencias y situaciones forzadas indican puntos bajos en el guión.


























